5/6/3
5/6/3
After the normal Build Step: In each land matching a Build Card, Gather 1 T from a land not matching a Build Card. (In board/land order.)
During Setup, on each board, add 1 T to land #2 and 1 T to the highest-numbered land without Setup symbols. During Play, when Invaders would build 1 C in an inland land, they instead Build 2 T.
When making the Invader Deck, Remove 1 additional Stage I Card. (New deck order: 11-2222-33333)
T in lands without B are Durable: they have +2 Health, and "Destroy T" effects instead deal 2 Damage (to those T only) per T they could Destroy. ("Destroy all T" works normally.)
Before the initial Explore, put the Habsburg Reminder Card under the top 5 Invader Cards. When Revealed, on each board, add 1 C to a Coastland land without C and 1 T to the 3 Inland lands with the fewest B.
Ravages do +2 Damage (total) if any adjacent lands have T. (This does not cause lands without Invaders to Ravage.)