E Adversaries1 Spirits

Many Minds Move as One

Playstyle

Requires heavy spatial thought for A movement, due to its improved Push/Gather and large numbers of A. Has no offense to start with, but an excellent stalling defense combined with F generation; outright Fear victories may be plausible in smaller games. Both Fear Cards and A events are unpredictable, however, so swings of fortune are apt to be more relevant than usual.

Moderate Complexity
Jagged Earth